Sobre Clareira Luminosa
Glow Grove is a survival shooter for one long night. As dusk settles on the meadow, fuzzy shadow creatures called gloomies drift in from every side, and all you have is a lantern on a stick. The lantern shoots sparks of light by itself at whatever is closest. Your only job is to keep moving.
Every gloomy you pop leaves a bead of glow behind. Collect enough and you level up, choosing one of three new powers each time: more sparks, fireflies that circle you, a sweeping moonbeam, a pulse that shoves everything back. By midnight you are a walking light show, which is just as well, because the night has five phases and dawn only comes after ten minutes.
Como jogar
- Move around the meadow to stay out of reach. The lantern aims and fires on its own.
- Walk over the glow that popped gloomies drop. It fills the bar that levels you up.
- On each level-up the game pauses and offers three powers. Pick one. Most can be upgraded several times.
- Watch for special waves: a ring that surrounds you, a swarm of fast zippies, wisps that throw blobs of gloom, and the Big Gloom every two minutes, which drops a Moon Chest with a free power.
- A touch from a gloomy costs one of three hearts. Berries, which pop out now and then, heal one.
- Survive Dusk, Nightfall, Midnight and the Small Hours to reach Dawn for a big bonus and a full heal. Then a harder night begins.
Controlos
- Teclado
- W A S D or the arrow keys to move. When choosing a power, press 1, 2 or 3, or move with the arrows and confirm with Enter.
- Toque
- Drag anywhere to move with a floating joystick. Tap a card to choose a power.
Dicas
- Walk in wide circles instead of running in a straight line. The crowd bunches up behind you and your sparks hit more of it.
- Take a second weapon early. Firefly Friends, Moonbeam or Lantern Pulse protect the sides your sparks are not facing.
- Glow Magnet and Swift Feet look dull but pay off all night, because levels come from glow you actually reach.
- When you are surrounded, pick the thinnest part of the ring and push straight through it.
- Big gloomies split into two small ones when they pop, so do not stand next to them.