Colora per numeri Peonia

Rompicapo📱 Si gioca sul telefono

Dipingi immagini a pixel per numeri con Tilly la tartaruga! Trascina lunghe pennellate su un solo numero, pianifica il percorso evitando gli altri e guadagna secchielli di colore. Modalità Rush a tempo con cuori, modalità Relax tranquilla e una nuova immagine del giorno per tutti, ogni giorno.

Informazioni su Colora per numeri Peonia

Peony Color by Number is a colour-by-number game with a twist. Tilly the tortoise, a painter with a paint-spattered scarf, has sketched her pictures as grids of numbered squares: a lighthouse, a sailboat, a fox in the snow, a hot air balloon, a coral reef, peonies in a vase and many more, each in daylight, at sunset or at night. Every number matches one colour in the palette, and when the last square is filled the whole picture appears with its name.

The twist is the brush. You paint by pressing and dragging, and one stroke paints every square of its number that you pass over. Squares you have already painted are free to cross, but in Rush and the Daily picture, touching an unpainted square of another number ends the stroke. So every stroke is a small route to plan: which patch to start in, which way to sweep, and which colours to finish first so they open roads for the others. Pictures are drawn fresh from a seed, so they never run out.

Come si gioca

  1. Press on any unpainted square to pick up its colour, then drag. Every square of that number under your finger or mouse is painted. You can also pick a colour from the palette; its squares turn grey so they are easy to find, and when only four are left they pulse.
  2. Rush is the scored mode. Each picture has a drying clock. Touching another unpainted number ends the stroke and costs one second. Every square scores 1 point, 2 from the sixth square of a stroke and 3 from the fifteenth. Three gold-marked squares per picture give 20 points and 3 extra seconds.
  3. A finished picture scores 50, plus 5 for every second left, plus 100 with no smudges. If the clock runs out you lose one of three hearts and get a new picture; every third picture gives a heart back. Pictures grow from 16 × 16 to 20 × 20 and 24 × 24 with up to ten colours, and the clock gets tighter. The run ends when the last heart is gone.
  4. A stroke of 20 or more squares earns a paint bucket (you can hold three). Tap the bucket, then a patch, to fill up to 30 connected squares of that number at once.
  5. Relax has no clock and no smudges: other numbers are just skipped, you choose 16, 20 or 24 squares a side, and your picture is saved. The Daily picture is a 24 × 24 that is the same for everyone each day, timed with a clock that counts up; each smudge adds 2 seconds, and finishing keeps your streak going.

Comandi

Tastiera
Press the mouse on a square and drag to paint. Keys 1 to 9 and 0 pick a colour, B arms the paint bucket, Tab switches between Rush, Relax and Daily. The arrow keys move a cursor; hold Space or Enter and move to paint a stroke. In Relax, N starts a new picture and S changes its size.
Touch
Touch a square and slide your finger to paint a stroke. Tap a colour in the palette to light up its squares, tap the bucket button and then a patch to pour it, and tap New in Relax for another picture.

Consigli

  • Sweep big patches in long snaking strokes: the multiplier reaches triple at fifteen squares and a twenty-square stroke earns a bucket.
  • Finish the small, scattered colours early. Once painted, those squares become free road, and the big colours around them can then be painted in one stroke without smudging.
  • Save buckets for awkward patches with ragged edges rather than open sky, where a stroke is just as quick.
  • Route strokes through the gold squares: each one is worth 20 points and 3 seconds in Rush.

Altri giochi